Kobold Tribes Wiki
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NOTICE: This wiki is now deprecated and outdated as several patches were added to the game. A new wiki is being used at http://koboldtribes.com/wiki/index.php?title=Main_Page. Please make all future modifications there. Relevant forum post

Wizard[]

The wizard is more likely to stay at your tavern at the beginning of the night if you have more gold. 

Travelling wizard

You can also acquire a perk that forces the wizard to stay at your tavern at the beginning of the night if you have over 30 gold. 

You must purchase a spellbook from the wizard in order to cast spells. 



Spell Book[]

Spell Book

You can also acquire a perk that you start the game with a spell book





Mineral Tap[]

You can also acquire a perk that you start the game with Mineral Tap

Mineral Tap







Nature's Grace[]

You can also acquire a perk that you start the game with Nature's Grace

Nature's grace






Clairvoyance[]

Scan a small portion of the map everytime you have enough mana and do not plan on entering combat soon

Clairvoyance

Nightwisp[]

Nightwisp

This counts as your one and only pet as a mage


Nightwisp Passive
Synergy









Frost Armor[]

Frost Armor

You will want this as a tank







Siphon Life[]

Siphon Life





Affliction[]

Affliction

Great damage per second. Target your opponents pet first and the disease will spread to the Kobold. Also pets cannot use Cleansing Draught to get rid of this, Kobold's can.




Shadow Cloak[]

Shadow Cloak

Go invisible and move faster. Short fade time (your opponents can see the direction you travel blurry for a little bit).

Break invisibilty for extra damage!

Expensive! But worth it for ranged!

Not so useful for tanks (you can use mana in a better way)

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